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New mod for L4d possibly?

 Post subject: New mod for L4d possibly?
PostPosted: Tue Sep 18, 2012 1:26 am 
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Posts: 1300
Location: High Point, NC
Thinking about adding this modification to the L4D server.

http://forums.alliedmods.net/showthread ... light=ammo

Quote:
What does it do?
This plugin gives Survivors Upgrades to help them in the game. Specific Upgrades can be disabled by ConVars and you can also configure which gamemodes to enable Survivor Upgrades for. By default, Survivor Upgrades is only enabled on coop and survival, disabled for versus because of balance issues.
Survivors can get upgrades at the following times:

  • When the player starts the game (Default 3 upgrades at spawn)
  • When a tank spawns or dies (primary attacker can get extra upgrade)
  • When a witch spawns or dies or dies by being cr0wned (headshot-killed) (primary attacker can get extra upgrade)
  • When a survivor kills a number of infected. (Default 100)
  • When a survivor heals another survivor with a configurable minimum amount of health to heal (Default 50 hp)
  • When a survivor heals himself with the same configurable minimum amount of health to heal (Disabled by default, to encourage teamwork)
  • When survivors reach the saferoom


Quote:
Available Upgrades
  1. Kevlar Body Armor (Reduced Damage)
    This body armor absorbs some damage from the infected
  2. Raincoat (Ignore Boomer Vomit) [Single Use]
    This raincoat stops boomer vomit from hitting you, however it is ruined in the process and only good for one use.
  3. Climbing Chalk (Self Ledge Save) [Single Use]
    This chalk allows you to get a good enough grip to pull yourself up from a ledge without help, however there's only enough to do it once.
  4. Second Wind (Self Revive) [Single Use]
    This allows you to attempt to stand up by yourself, once, after being incapacitated. Damage taken while getting up may cause the attempt to fail.
  5. Goggles (See through Boomer Vomit)
    This allows you to still see clearly after being vomited on. Does not prevent infected from swarming!
  6. Hot Meal (Health Bonus)
    Don't you feel better after a good hot meal? Raises your health to 150.
  7. Laser Sight (Bright Red Beam)
    The laser helps you aim more accurately at your targets.
  8. Combat Sling (Reduced Recoil)
    This reduces the effects of recoil when firing your weapons.
  9. Large Clip (Increase ammo clip capacity)
    This provides an increase in the number of shots you can take before having to reload.
  10. Hollow Point Ammo (Increased bullet damage)
    This ammo allows you to deal more damage to the infected you shoot at. Common infected die in an explosion of blood.
  11. Knife (Escape Hunter or Smoker restraint) [Single Use]
    This knife allows you to escape from a hunter or smoker that has trapped you, however it is ruined in the process.
  12. Smelling Salts (Fast Revive of other players)
    These smelling salts allow you to revive another player faster than normal.
  13. Ointment (Increased Run Speed when injured)
    This ointment reduces the pain in your wounds, allowing you to run faster while you are injured.
  14. Reloader (Fast Reload)
    This reloader allows you to reload your weapons much faster than normal.
  15. Incendiary Ammo (Bullets cause fire)
    This ammo allows you to set on fire any infected you shoot with it.
  16. Adrenaline (Increased movement speed)
    This upgrade increases Adrenaline production in your blood to increase oxygen transported to muscles, thus increasing movement speed.


Think it's a good move?

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 Post subject: Re: New mod for L4d possibly?
PostPosted: Tue Sep 18, 2012 12:22 pm 
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Joined: Tue Jul 08, 2008 6:41 pm
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Location: High Point, NC
Mod has been added to both servers. Lets see how well it works out.

Do note that laser sights have been disabled.

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